(this introduction has been written by @tomato)
Firstly, thank you to everyone in the community and Jsgenesis! I hope 2022 is great for all of you. To each and member of the community, thank you--every single one of you has bought something to the table and it has been great seeing our community develop so much, and thank you also to Jsgenesis for creating this amazing project.
I joined this project very early on and where we sit right now is so far away from the early days (when things would break a lot and proposals would always expire). The hard work and dedication of everyone involved has resulted in both a fun community and huge improvements to the way we all work together to make the DAO function. Despite our small size, what we have all managed to achieve together so far is astounding and far exceeds what many other projects have. It is a significant achievement for us all to be proud of.
If you skip the numbers and statistics for now, which all projects have, the community that has formed here is made up of such a wide variety of interesting people with a huge, varied skill set. The truly different perspectives and ideas that people have discussed show that we're well equipped to deal with the future--and having all of these people and their voices gives us significant unique value.
Amazing, exciting things are in store for this project and 2022 is going to be an amazing year for all of us. I wouldn't pick anywhere else to be.
(This is the first look at the history of the platform's development and community, so it will include as many important events as possible since the project was created)
Meosopotamia
, Sparta
, Athens
, Acropolis
and Rome
testnets were launched (https://github.com/Joystream/joystream-landing#past-testnets)community-repo
was created by @bwhm (https://github.com/Joystream/community-repo/pull/1). The community-repo has since provided a valuable place for the community to contribute and manage rules and processes as well as home to various scripts and other items.Antioch
network sadly broke after a runtime upgrade failed (https://blog.joystream.org/announcing-antioch/). This unfortunately meant that the network was down for a week or two, and as there was nothing to do until the network was relaunched we lost many new participants. But we also retained many strong, dedicated participants.